24/06/2026
We often get the question - what do I need to get for the course? Easy - we have it all ready for you!
We are equipped with studios, film equipment, drawing tablets and much more gear that you will use while studying with us.
Want to take a look at it? Come to our Open Day on the 11th of July and try the gear yourself!
Register via link in bio ๐
18/06/2026
Last week our Music Business students headed to Cinetol in Amsterdam ๐ค๐ผ
They got a look behind the scenes of the venue and met with the co-founder of Thunderboom Records to discuss how AI and AR tools are evolving and influencing the music industry!
A great opportunity to connect classroom learning with real-world industry insights! ๐ถ
12/06/2026
Meet Andrew Eddy, our fantastic Game Art & Animation lecturer! ๐พ
From concept to creation, Andrew inspires and supports the next generation of game artists and animators to level up their skills and turn their passion into a career!
Interested in our courses? Book a tour!
Link in our bio ๐
10/06/2026
Letโs celebrate together ๐
Join us on the 26th of June for an evening of funk, disco, good vibes, and community!
Whether youโre a current student, alumni, or a friend of SAE, everyone is welcome. Come celebrate with us, meet new people, reconnect with old friends and kick off the summer with us โ๏ธ๐
29/05/2026
Join us for a talk with Klaus Scherwinski, exploring the realities of building a freelance career in the creative industry ๐๐ผ
Klaus is a veteran cinematic storyboard artist behind titles like Avatar: Frontiers of Pandora, Horizon Forbidden West, and Hitman.
In this masterclass, heโll share practical insights on freelancing, from finding quality clients and negotiating contracts to communicating your value as a creative professional.
Perfect for students, young professionals, and anyone interested in pursuing a freelance art career!
๐
18.06.26
โฐ 6:00pm
๐ SAE Institute Amsterdam
๐๏ธ Link in bio!
28/05/2026
Check out this fantastic character design of our Game Art graduate .costa ๐ฆ
The main challenge of Yannick his major project was creating a humanoid hammerhead shark character, using the industry-standard pipeline across Unreal Engine, ZBrush, Autodesk Maya, and Adobe Substance 3D Painter. The project involved sculpting, modeling, texturing, shading, and real-time rendering to achieve a cinematic-quality final character.
You can check out more of Yannickโs work on Artstation through the link in our bio ๐
22/05/2026
Meet Federico Naccari - our lecturer for Audio production and Advanced Mixing & Mastering courses ๐น ๐ง
Interested in our courses? Book a tour! Link in our bio ๐
20/05/2026
Last week our Electronic Music Production students had a writing camp at Warner Music ๐ง๐น
It was a great opportunity to visit and produce in professional studios! ๐ฅ
15/05/2026
Check out the work of our Film Production graduate ๐ฌ
Not Yet Extinct is aย documentary exploring the new challenges conservationists face following successful wildlife population recovery. Filmed between Kenya and the Netherlands, the project looks at how conservation success can create unexpected pressures for both animals and the people protecting them.
Created using a solo-documentarian approach, the project pushed Kylian far beyond his comfort zone and became a major period of creative, technical, and personal development.
The film is currently in post-production, with the final release expected this summer. Anyone interested in supporting the project or helping push it over the finish line is welcome to reach out via DM -