19/05/2019
I'm really happy that my first art exhibit in such format happening here in Manila, which became second home to me. It took me 20 years to expose some of my artworks. And, yes, dreams do come true and all of that with help of my Philippine friends and especially Eric Po, founder of Bernhardt Philippines.
I've never been drawing that much as I do in the Philippines. Everything gives me an inspiration, amazing nature, architecture, culture, but mainly people, extremley friendly, open and positive and of course amazinlgly beautiful women.
Thanks a lot to everyone for inspiration, motivation and to everyone who came and gave me the chance to showcase my art! Salamat!
24/04/2019
NEW COURSE!!!
"3D GAME: AAA Hard Surface"
Learning the 3d Modeling techniques used specifically for video games. Learning game industry workflow from Concept, Modeling, Texturing and Rendering. Developing an industry ready portfolio which the learner can use when applying for job.
Course Learning Outcome:
-By the end of the course, students are expected to work like today’s professional game artist.
-Impressive hirable Portfolio.
-Up to date usage of software used by AAA game studios.
24/04/2019
NEW COURSE!!!
CHARACTER DESIGN FOR VIDEO GAMES
An introduction to industry standard processes of character designing.
Course Objectives:
-By the end of the course, students are expected to
-Demonstrate industry level proficiency in character design for casual/triple A video games.
-Develop an industry level character design portfolio.
Course Duration:
2 Months
Weekend Basis: Saturday/Sunday
24/04/2019
NEW COURSE!!!
"CREATING 2D ILLUSTRATION FOR VIDEO GAMES"
In this course the students will learn to create whole illustration for games used as marketing and in-game assets. Learning the different approaches in creating different style of object, character, and background in the game industry. A preparation to create industry-standard quality
images for games.
Course Learning Outcome:
-By the end of the course students are expected to demonstrate;
Industry Level Proficiency
-Photoshop Proficient, Industry Workflow Knowledge.
-2d Game Asset Pipeline
-High Quality Work Portfolio