04/22/2026
🔵[CAPSTONE] TIDE
Tide is a fast-paced tower defense game, combining third-person combat with strategic base building as you defend your island against swarms of ocean assailants
▶️Pirate Punk Studios
Jiayu Wang - Programer / Technical Artist
Gonzalo Condor - Programer
Camren Howard - Programer
Brayden Chambers - 3D Artist
Logan Curtis - 3D Artist / Producer
Mikail Mooraj - Environment Artist
Yejin Na - 3D Artist / Manager
Jackson Ryken - 3D Artist
Shreyas - 3D Artist
Yana Wu - Concept Artist / 2D Artist
Junhie Zhang - Concept Artist / 2D Artist
Yawen Chi - Concept Artist / 2D Artist
Qiwei Han - Designer
Qiyu Ping - Designer
Shijie Quan - Designer
Zhaoyi Sun - Designer
04/22/2026
🔵[CAPSTONE] CRADLE OF THE RIFT
Blast through hordes of monsters in this exciting 3D roguelike, traversing a beautiful forest landscape with one goal: Make it home
▶️Capy Co Studios
Ray Kimber - 2D Artist
Bodee Butterworth - 2D Artist
Carson Millar- 3D/2D Artist
Chun Hin Wong - 3D Artist
Connor Ostermann - 3D Artist
Taylor Hamilton - 3D Artist
Hainish Dharmendra Acharya - Engineer
Jared Hildt - Engineer
Jiedi Mo - Engineer
Kevin Soto-Miranda - Engineer
Marshall Pease - Engineer
Samuel Rigby - Engineer
Li Shen - Designer
Noah Lemon - Designer
Kaylee Lai - Producer/Marketing
Yahir Carrillo - Producer
04/22/2026
🔵[CAPSTONE] NOCTURNE
Nocturne is a grid-based action RPG with a powerful story about facing your fears
Take an emotional journey alongside the protagonist Ainsley
Traverse a forest overtaken by eternal night
Battle fearsome enemies in turn-based 3d combat
▶️Team Catnap
Rulon Adams - Gameplay Designer
Bradley Bartelt - Engineer
Shreyan Basu - Engineer
Leah Breyer - Lead Producer / UI Artist
Joseph Chang - Prop Artist
Jazmyn Doughty - Lead Artist / VFX Artist
Emma Eastland - Engineer
Kyler Finley - Narrative Designer
Sasha Groo - Tech Artist / Environment Artist
Stephen Hunsaker - Character Artist
Weihao Li - Producer / Engineer
David Meredith - Engineer
Noah Porter - Environment Artist / Material Artist
Jamal Sachleben - Lead Engineer
Erin Zhang - 2D Artist
04/22/2026
🔵[CAPSTONE] 28 LEICESTER SQUARE
A puzzle horror experience set in an abandoned Victorian manor, where danger lurks around every corner and secrets are hidden everywhere… But is it worth uncovering the truth?
▶️Salty Salamander Studio
Thomas Driggs - Executive Producer / Lead Designer
Avery Broadbent - Systems Engineer / Audio Engineer
Tanner Bergstrom - Gameplay Engineer / Animations Engineer
Zhuyi Bu - Engineer
Joshua Brody - Engineer
Zhenzhi Liu - Engineer
Fangzhou Liu - Associate Designer / Associate Producer
Solomon Mettes - Narrative Designer / Writer
Fenri Xia - Level Designer
Angel Reames - Art Producer / Lead 3D Artist
Deb Mendoza - 3D Artist
Emma Do - 2D Artist / 3D Artist
Alex Goff - 3D Modeler
Langqing Li - 3D Artist
04/22/2026
🔵[CAPSTONE] PUNK PLUSH PANIC
Punk Plush Panic is a free to play, chaotic 2.5D platformer where you take down waves of aliens using explosive superpowers.
🔸Navigate a collapsing city
🔸Swap between 3 unique characters
🔸Fast paced beat-em-up combat
▶️Gecko Gecko Gecko
Fisher Lopez - Lead Producer / Designer
Skyler Verkouteren - Producer / Designer
Connor Colton - Designer
Rui Qi - Designer / VFX / System Designer
Louis Jensen - Art Lead / 2D Artist / VFX
Caden Smith - 2D Artist / Creature Designer
Qianlin Wu - 3D Artist
Ryan Mills - 3D Artist
Matthew Wong - 3D Artist
Xinxi Tony Wang - Technical Artist / Environment
Justin Melore - Engineer
Rowan Runkle - Engineer
Ryan Nip- Engineer
Jared Rigby - Sound Designer
Leo Arnold - Sound Designer / Creature Designer / UI
04/22/2026
🔵[CAPSTONE] PUNK PLUSH PANIC
Punk Plush Panic is a free to play, chaotic 2.5D platformer where you take down waves of aliens using explosive superpowers.
- Navigate a collapsing city
- Swap between 3 unique characters
- Fast paced beat-em-up combat
▶️ Gecko Gecko Gecko
Fisher Lopez - Lead Producer / Designer
Skyler Verkouteren - Producer / Designer
Connor Colton - Designer
Rui Qi - Designer / VFX / System Designer
Louis Jensen - Art Lead / 2D Artist / VFX
Caden Smith - 2D Artist / Creature Designer
Qianlin Wu - 3D Artist
Ryan Mills - 3D Artist
Matthew Wong - 3D Artist
Xinxi Tony Wang - Technical Artist / Environment
Justin Melore - Engineer
Rowan Runkle - Engineer
Ryan Nip- Engineer
Jared Rigby - Sound Designer
Leo Arnold - Sound Designer / Creature Designer / UI